Being an independent musician doesn’t mean doing everything yourself, nobody has all the skills that you’ll need to build a fan base. In the early stages of your career you won’t be able to pay people so you’ll need to rally friends and band members to fill these roles. You may find you have a bass player who is also your press person and driver or a best friend that can sell merchandise or is a good photographer.
Don’t be afraid to ask your fans, family and extended social circle for help, you’ll be amazed how often people want to get involved. Make sure you thank everybody who helps you, motivate them with praise and make them really feel part of the project.
If reaching out to your contacts fails you can try asking at the local colleges if there are any students looking for work experience in the area you need help in. In some areas (like photography and recording) professionals are not essential but ultimately a high quality product will improve your chances of connecting to an audience more quickly. The best way to build a fan base is to have brilliant, remarkable, exciting and edgy music but if it’s not well recorded and looks rubbish no one will be interested.
Here are a few of the people you will need on your team:
- A merchandise person – Someone to sell merchandise at gigs, they’ll need to be trustworthy and able to add up and keep records. It is a bonus if they have some basic screen printing skills as well. There are loads of ideas for merchandise for bands here.
- A legal person – This one you will probably need to pay for as they really need to know what they are doing, but you may know someone who can help. Good legal advice saves you money in the long run, try and get recommendations from friends and other bands before you agree to use a lawyer. Anything you are required to sign will need to be looked at by a lawyer, if you sign a bad publishing/record or management deal it can damage your career for years to come. If in doubt seek advice and never use the same legal representation as the person you are negotiating with. If you are unsure at any point seek independent advice, you can’t take chances at this point.
- A photographer and video person. Sometimes a mate with an iPhone creating rough content for your blog, sometimes a professional creating the perfect promo using a great camera, lighting and photoshop in a studio environment. It depends on the context, but if it’s for for high quality photos for a press kit it is probably worth getting a professional involved, unless you happen to have a friend who is a professional. A high quality photo on your Live Unsigned profile or CD promo can make all the difference. Video is the same, you can get away with some rough material in a social media/blog context but a high quality, credible video can open a lot of doors. A call to the local film school can help here.
- An accounts person – Never the most exciting of roles but well kept records in Excel will save you a lot of hassle from the tax man. Good book keeping will save you money in tax, especially as most bands make very little actual profit in the early stages of their career. The state of the band finances are well worth reviewing at every band meeting and it is worth checking the records are all in order to avoid any liability. It is a lot easier with Excel format spreadsheets – for example you can download sales from Bandcamp directly as an Excel document. If you haven’t got Excel the excellent free program Open Office does pretty much the same thing in the same format.
- A driver/roadie – A basic one, but you won’t be doing many gigs without one. It is very difficult to gig via public transport unless you are a singer songwriter with limited equipment in a city with good public transport links. Be careful with your insurance, some companies charge more if you are a professional musician (and if you lie your insurance will be invalidated). Make sure any car/van/bus you use is safe for you and your equipment and the driver avoids drink/drugs. It’s an obvious one but so many bands have been injured through this.
In part 2 of this post we’ll look at adding publishers, bookers, web and sound people to your team.









